|
Fimbulwinter Project
Pre-Alpha
An Ragnarok Online Emulator
|
00001 #ifndef _SHOWMSG_H_ 00002 #define _SHOWMSG_H_ 00003 00004 // [EN] Adapted from eAthena 00005 // [PT] Adaptado do projeto eAthena 00006 00007 // for help with the console colors look here: 00008 // http://www.edoceo.com/liberum/?doc=printf-with-color 00009 // some code explanation (used here): 00010 // \033[2J : clear screen and go up/left (0, 0 position) 00011 // \033[K : clear line from actual position to end of the line 00012 // \033[0m : reset color parameter 00013 // \033[1m : use bold for font 00014 #define CL_RESET "\033[0m" 00015 #define CL_CLS "\033[2J" 00016 #define CL_CLL "\033[K" 00017 00018 // font settings 00019 #define CL_BOLD "\033[1m" 00020 #define CL_NORM CL_RESET 00021 #define CL_NORMAL CL_RESET 00022 #define CL_NONE CL_RESET 00023 00024 // foreground color and bold font (bright color on windows) 00025 #define CL_WHITE "\033[1;37m" 00026 #define CL_GRAY "\033[1;30m" 00027 #define CL_RED "\033[1;31m" 00028 #define CL_GREEN "\033[1;32m" 00029 #define CL_YELLOW "\033[1;33m" 00030 #define CL_BLUE "\033[1;34m" 00031 #define CL_MAGENTA "\033[1;35m" 00032 #define CL_CYAN "\033[1;36m" 00033 00034 // background color 00035 #define CL_BG_BLACK "\033[40m" 00036 #define CL_BG_RED "\033[41m" 00037 #define CL_BG_GREEN "\033[42m" 00038 #define CL_BG_YELLOW "\033[43m" 00039 #define CL_BG_BLUE "\033[44m" 00040 #define CL_BG_MAGENTA "\033[45m" 00041 #define CL_BG_CYAN "\033[46m" 00042 #define CL_BG_WHITE "\033[47m" 00043 00044 // foreground color and normal font (normal color on windows) 00045 #define CL_LT_BLACK "\033[0;30m" 00046 #define CL_LT_RED "\033[0;31m" 00047 #define CL_LT_GREEN "\033[0;32m" 00048 #define CL_LT_YELLOW "\033[0;33m" 00049 #define CL_LT_BLUE "\033[0;34m" 00050 #define CL_LT_MAGENTA "\033[0;35m" 00051 #define CL_LT_CYAN "\033[0;36m" 00052 #define CL_LT_WHITE "\033[0;37m" 00053 00054 // foreground color and bold font (bright color on windows) 00055 #define CL_BT_BLACK "\033[1;30m" 00056 #define CL_BT_RED "\033[1;31m" 00057 #define CL_BT_GREEN "\033[1;32m" 00058 #define CL_BT_YELLOW "\033[1;33m" 00059 #define CL_BT_BLUE "\033[1;34m" 00060 #define CL_BT_MAGENTA "\033[1;35m" 00061 #define CL_BT_CYAN "\033[1;36m" 00062 #define CL_BT_WHITE "\033[1;37m" 00063 00064 #define CL_WTBL "\033[37;44m" // white on blue 00065 #define CL_XXBL "\033[0;44m" // default on blue 00066 #define CL_PASS "\033[0;32;42m" // green on green 00067 00068 #define CL_SPACE " " // space aquivalent of the print messages 00069 00070 extern int stdout_with_ansisequence; // If the color ansi sequences are to be used. [flaviojs] 00071 extern char timestamp_format[20]; // For displaying Timestamps [Skotlex] 00072 00073 enum msg_type 00074 { 00075 MSG_NONE, 00076 MSG_STATUS, 00077 MSG_SQL, 00078 MSG_INFORMATION, 00079 MSG_NOTICE, 00080 MSG_WARNING, 00081 MSG_DEBUG, 00082 MSG_ERROR, 00083 MSG_FATALERROR 00084 }; 00085 00086 extern void ClearScreen(void); 00087 extern int ShowSub(enum msg_type t,const char *string, ...); 00088 extern int ShowMessage(const char *, ...); 00089 extern int ShowStatus(const char *, ...); 00090 extern int ShowSQL(const char *, ...); 00091 extern int ShowInfo(const char *, ...); 00092 extern int ShowNotice(const char *, ...); 00093 extern int ShowWarning(const char *, ...); 00094 extern int ShowDebug(const char *, ...); 00095 extern int ShowError(const char *, ...); 00096 extern int ShowFatalError(const char *, ...); 00097 00098 #endif
1.7.6.1