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Fimbulwinter Project
Pre-Alpha
An Ragnarok Online Emulator
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Player Modules Main Class. More...
#include <PlayerModules.hpp>
Static Public Member Functions | |
| static void | set_new_pc (ZoneSessionData *sd, int account_id, int char_id, int login_id1, unsigned int client_tick, int sex, tcp_connection::pointer cl) |
| static bool | auth_ok (ZoneSessionData *sd, unsigned int login_id2, time_t expiration_time, int gmlevel, struct CharData *status) |
| PC Auth OK. | |
| static void | auth_fail (ZoneSessionData *sd) |
| PC Auth Fail. | |
| static int | set_pos (ZoneSessionData *sd, unsigned short m, short x, short y, ClearType clrtype) |
| PC Set Position. | |
| static void | reg_received (struct ZoneSessionData *sd) |
| Register Received. | |
Player Modules Main Class.
| void PC::auth_fail | ( | ZoneSessionData * | sd | ) | [static] |
PC Auth Fail.
| bool PC::auth_ok | ( | ZoneSessionData * | sd, |
| unsigned int | login_id2, | ||
| time_t | expiration_time, | ||
| int | gmlevel, | ||
| struct CharData * | st | ||
| ) | [static] |
| void PC::reg_received | ( | struct ZoneSessionData * | sd | ) | [static] |
Register Received.
Register a Character into the zone server
| int PC::set_pos | ( | ZoneSessionData * | sd, |
| unsigned short | mapindex, | ||
| short | x, | ||
| short | y, | ||
| ClearType | clrtype | ||
| ) | [static] |
1.7.6.1